Video prompt Customizable
PBR Texture Map Grid for 3D Materials
A single square frame split into four cells showing the same surface as a base color, normal, depth, and ORM map. The layout reads at a glance, so you can see how each channel of a material is built.
- Model
- Seedance
- Type
- Video
- Aspect ratio
- 1:1
- Shared
- 26 Apr 2026
- Likes on X
- 2,868
Image prompt
237 charactersCreate a 2x2 grid where each cell contains the exact same image but as different texture maps: #0: <YOUR PROMPT> #1: Normal map of #0 #2: Depth map of #0 #3: ORM map (RGB, for PBR) of #0 Do not include any numbers/labels for the cells.
How to use it
Replace the placeholder after #0 with a description of your own surface, such as a worn brick wall or brushed metal, and keep the grid instructions unchanged so the four maps stay aligned. Keep the map names and the no-labels line, since they tell the model which channel each cell should hold. It was shared as a Seedance prompt, so it works best as a short video or still in the 1:1 format. Use the result as a reference sheet when you set up materials in a 3D package.
The creator shared the prompt for the source image only; the video was made from that image.
Shared publicly on X on 26 Apr 2026. All credit for this prompt and its result goes to its creator. Is this yours? Ask for an update or removal.







