Промпт для видео Настраиваемые
Сцена аниме-дуэли на берегу реки: видео с боем
Аниме-бой двух бойцов на берегу реки: открытие в разделённом экране уступает место быстрой серии ударов, замедленному уклонению, броску через травянистый холм и финальному удару ударной волны. Линии скорости, летящие обломки и брызги воды делают хореографию легко читаемой.
- Модель
- Seedance
- Тип
- Видео
- Опубликован
- 26 мая 2026
- Лайки на X
- 226
Боец 1Боец 2Локация
Промпт для видео
Символов: 3,743TITLE The Riverside Flash Duel REFERENCE Use the uploaded character sheet and storyboard board as the main visual reference. Keep the same fighter designs, outfits, riverside location, grassy hill, lighting, and 12-beat fight choreography. Do not add extra characters. Do not change the story. SUBJECTS Fighter 1: Young anime martial fighter around 18 with short spiky dark hair, sharp brown eyes, lean athletic build, and fierce expression. He wears a sleeveless dark combat top, loose martial pants, wrapped fists, and light boots. His style is aggressive, explosive, direct, and extremely fast. He attacks first with a super-fast punch rush. Fighter 2: Calm rival around 19 with medium silver-black hair, narrow light eyes, athletic build, and composed expression. He wears an open short jacket, fitted shirt, belt sash, combat trousers, wrist wraps, and boots. His style is calm, precise, reactive, and powerful. He dodges, catches, throws, then speed-rushes for the final punch. ENVIRONMENT Wide riverside battleground with shallow flowing water, rocky riverbank, grassy ground, distant hill, dramatic sky, strong wind, dust, pebbles, water spray, and cinematic anime action atmosphere. STYLE Premium anime action film quality. Fast readable fight choreography. Strong speed lines. Sharp impact poses. Dramatic slow motion. Impact shockwaves. Flying debris. Water spray reactions. Painterly anime backgrounds. No comedy. No subtitles. No logos. No UI. No text overlays. AUDIO No background music. Only natural ambience and action sound effects. CAMERA 16:9 cinematic anime framing. First 2 seconds use split-screen with two horizontal frames separated by a thick black divider. After 2 seconds, switch to full-frame cinematic action. Use side-tracking shots, close-up anticipation, slow-motion dodge, wide throw shot, ultra-fast chase shot, and final impact close-up. TIMELINE 0:00-0:01 Split-screen. Top frame: Fighter 1 lowers his stance near the river, fists tight, ready to rush. Bottom frame: Fighter 2 stands calm and relaxed, wind moving his clothes and hair. SFX: wind, river flow, fabric movement. 0:01-0:02 Split-screen close-ups. Top frame: Fighter 1’s foot presses hard into the ground and fist tightens. Bottom frame: Fighter 2’s calm eyes stay focused. SFX: ground scrape, fist clench, river ambience. 0:02-0:03 Full-frame wide shot. Both fighters face each other by the riverside for one tense beat. SFX: wind, river ambience. 0:03-0:05 Fighter 1 launches forward at extreme speed with a straight punch. Use side-tracking camera, speed lines, dust trails, and stones kicking up. SFX: explosive dash, rushing wind, foot impact. 0:05-0:07 Slow-motion dodge. Fighter 2 tilts aside at the last second as the punch barely misses his face. Show air distortion and cloth motion. SFX: air whoosh, cloth snap, slow-motion sweep. 0:07-0:09 Fighter 2 catches Fighter 1’s arm and redirects his momentum with calm precision. SFX: grab impact, dust scrape. 0:09-0:11 Fighter 2 throws Fighter 1 far across the riverside toward a grassy hill. Show huge distance, dust trail, debris, and water spray. SFX: heavy throw, rushing air. 0:11-0:12 Fighter 1 crashes onto the distant hill. SFX: distant impact, rocks shifting. 0:12-0:13 Fighter 2 instantly vanishes and speed-rushes toward the hill in a blur with a long motion trail. SFX: sonic rush, air tear. 0:13-0:14 Fighter 2 appears in front of Fighter 1 as he tries to recover. SFX: speed burst, debris movement. 0:14-0:15 Final punch impact. Fighter 2 lands a devastating hit with shockwave, cracked ground, flying debris, and strong camera shake. Hold briefly on dust clearing and Fighter 2 standing dominant. SFX: heavy impact, debris explosion, falling rocks, wind.
Промпт для изображения
Символов: 3,499Create a single vertical anime animation development board for an original high-energy action short film titled “The Riverside Flash Duel”. The final output must be ONE combined image only, clearly divided into 2 sections: TOP SECTION: Character design sheet BOTTOM SECTION: 12-frame storyboard page Create fully original anime characters. Do not imitate any existing anime, manga, game, or copyrighted character designs. Keep everything original, cinematic, dynamic, and easy to understand. STYLE: Premium anime pre-production board, loose pencil sketches mixed with semi-rendered anime keyframes, dramatic lighting, strong contrast, speed lines, impact frames, red panel borders, blue motion arrows, handwritten notes, timing notes, and lens notes. TOP SECTION — CHARACTER DESIGN SHEET Use a light neutral paper-like background. Fighter 1: Young anime martial fighter, around 18, short spiky dark hair, sharp brown eyes, lean athletic build, intense expression. Outfit: sleeveless dark combat top, loose martial pants, wrapped fists, light boots. Personality: aggressive, explosive, fast, confident. Show front view, side view, back view, 3/4 view, sprint stance, punch wind-up pose, airborne attack pose, and a few expressions. Fighter 2: Calm rival, around 19, medium silver-black hair, narrow light eyes, athletic build, composed expression. Outfit: open short jacket, fitted shirt, belt sash, combat trousers, wrist wraps, boots. Personality: calm, precise, powerful, unreadable. Show front view, side view, back view, 3/4 view, relaxed stance, dodge pose, throwing pose, and a few expressions. Add small handwritten design notes and compact anime color swatches. BOTTOM SECTION — STORYBOARD PAGE Use a dark black background for the entire storyboard section. Do not use beige, yellow, or paper-colored background here. Create 12 cinematic anime storyboard panels in a clean grid. Use red panel borders, blue motion arrows, handwritten camera notes, timing notes, and action notes. Keep both fighters visually consistent. 12 STORYBOARD FRAMES: 1. Split-screen with thick black divider: Fighter 1 preparing to rush in the upper frame, Fighter 2 standing calmly near the riverside in the lower frame. 2. Split-screen close-up: Fighter 1’s foot presses into the ground and fist tightens, Fighter 2’s calm eyes stay focused. 3. Wide shot of both fighters facing each other beside the river. 4. Fighter 1 explodes forward at extreme speed. 5. Tracking shot of Fighter 1 charging with a straight punch. 6. Slow-motion dodge: Fighter 2 tilts aside and the punch barely misses his face. 7. Fighter 2 catches Fighter 1’s arm and redirects his momentum. 8. Fighter 2 lifts and throws Fighter 1 with force. 9. Wide shot of Fighter 1 flying far across the riverside toward a grassy hill. 10. Fighter 2 vanishes and speed-rushes toward the hill in a blur. 11. Final impact: Fighter 2 lands a devastating punch on the hill with shockwave, cracked ground, and flying debris. 12. Aftermath: dust clears, Fighter 2 stands dominant, Fighter 1 is down near the impact zone, river and hill visible in background. ENVIRONMENT: Wide riverside battleground, shallow river, rocky shore, grassy banks, distant hill, dramatic sky, strong wind, water spray, dust, flying debris. FINAL GOAL: Make the board clean, readable, cinematic, and production-ready. The top section should clearly show the character designs. The bottom section should clearly show the 12-frame action choreography on a black storyboard background.
Как использовать
Этот промпт опирается на лист персонажей и раскадровку, поэтому сначала загрузите собственные референсы и сохраните дизайн бойцов, локацию у реки и тайминг из 12 ударов, как в описании. Он был опубликован как промпт для Seedance. Чтобы сделать его своим, замените описания бойцов и локацию, но сохраните открытие в разделённом экране и последовательность уклонения и броска, чтобы темп работал.
Опубликовано в открытом доступе на X: 26 мая 2026. Все права на этот промпт и его результат принадлежат автору. Это ваш промпт? Попросите обновить или удалить его.










