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Сделайте «Видео в стиле цифровой живописи: мотокросс в грязном лесу» своим
Четыре мотокроссиста мчатся по лесу, пропитанному грязью, перелетают через каньон и пересекают финиш под густыми, нарисованными от руки тенями. Плоские цветовые блоки и заметные мазки кисти придают кадрам сырое, иллюстративное звучание, а не глянцевый реализм.
Промпт от @0xbisc
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Промпт для видео
SUBJECTS: Four professional motocross riders. The protagonist rider @ image1 rides White Falcon @ image2. The Obsidian rider wears a fully black motocross helmet throughout, a fully black professional motocross racing suit, and rides the fully black Obsidian. Obsidian remains at the front of the pack. ENVIRONMENT: Forest mud track. The track consists of mud pits, tree root sections, waterlogged sections, consecutive high speed turns, a natural jump ramp, a fault canyon, the landing zone on the opposite side, a finish straight, a finish line, and a finish gate structure. MUSIC: 160 BPM cinematic electronic rock soundtrack. STYLE: Digital painting look. Large simplified color blocks, hard edge brushwork, low detail structure, heavy shadows, retaining visible hand painted traces. No realistic 3D look, no commercial CG advertisement look, no refined realism. SHOT 1: Ultra wide panoramic shot, 24mm / Four motocross bikes move along the forest mud track, Obsidian is in the lead, White Falcon is behind it, and the other two bikes are in the rear area, with mud, water spray, and gravel flying backward / SFX: Engine roar, mud splashes SHOT 2: Ultra low tracking shot, 18mm / All vehicles pass through the track in the same direction / SFX: Engine sounds, tires slapping mud SHOT 3: POV helmet view, 16mm / The Obsidian ahead continuously appears in the protagonist's view as the vehicles pass through tree root sections, waterlogged sections, and muddy areas / SFX: Breathing, engine sounds SHOT 4: Close up, 85mm / Close up of the protagonist's eyes behind the goggles, with the fault canyon area appearing in the distance ahead / SFX: Ambient wind SHOT 5: Extreme close up, 100mm / The protagonist's right hand twists the throttle, the engine continues running, and the rear wheel throws up mud and gravel / SFX: Engine roar, mud splashes SHOT 6: High aerial drone shot, 24mm / The fault canyon, natural jump ramp, and landing zone on the opposite side appear ahead, Obsidian and White Falcon head toward the jump ramp area, while the other vehicles remain on the rear section of the track / SFX: Wind, engine sounds SHOT 7: Side tracking shot, 35mm / White Falcon leaves the ground along the natural jump ramp, Obsidian is simultaneously above the canyon area, and White Falcon subsequently appears ahead of Obsidian / SFX: Wind pressure SHOT 8: Wide angle shot, 18mm / White Falcon and Obsidian fly over the fault canyon, White Falcon is in front, Obsidian is behind, and both bikes move toward the landing zone on the opposite side / SFX: Wind SHOT 9: Vehicle mounted chase shot, 35mm / After entering the landing zone on the opposite side, White Falcon continues forward along the track, Obsidian subsequently enters the same area, and both bikes pass through a forest straight and muddy turns / SFX: Landing impact, engine sounds SHOT 10: Telephoto chase shot, 70mm / White Falcon and Obsidian head toward the finish area, with the finish line and finish gate structure at the end of the track ahead / SFX: Engine sounds SHOT 11: Long take transitioning to character close up, 50mm / After crossing the finish line and finish gate structure, White Falcon continues gliding forward, the protagonist removes the full coverage white helmet, revealing black curly hair and thick eyebrows, calmly looks ahead and smiles, while the vehicles behind pass through the finish area one after another / SFX: Engine sounds gradually fading
Промпт опубликован на X автором @0xbisc. Все права принадлежат автору.
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