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Personnalisez « Vidéo de personnalisation de personnage pour bande-annonce de jeu cyberpunk »
Un jeune homme tatoué au bras cybernétique est assis dans un vide blanc et épuré pendant que les menus du jeu glissent et que sa prothèse se reconfigure. La caméra s'avance ensuite vers une favela éclairée au néon à l'heure dorée, transformant l'interface stérile en une scène de rue vivante.
Prompt de @0xInk_
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Prompt vidéo
INK INDUSTRIES : GAME TRAILER CHARACTER: Young athletic male, dark curly hair, shirtless, full chest and back tattoos, gold hoop earring, cigarette in mouth, black cybernetic prosthetic arms with cyan LED nodes at joints. Black shorts with white stripe, white socks, beige chunky sneakers. Seated cross-legged on white void floor. CINEMATIC SETUP: Opens on clean white void environment with minimal game UI. Camera high angle looking down at character. Hyper-realistic CGI rendering, clean white background transitioning to dense cyberpunk favela environment. SEQUENCE [0s–15s] [0s–2s] High angle shot looking down. Character seated on white floor, looking up at camera with cigarette smoke rising. Game menu UI on left: START NEW GAME, CONTINUE highlighted, SETTINGS, EXIT GAME. Player profile top right showing INK_NOMAD LVL 23. A cursor clicks CONTINUE. The button pulses. Subtle bass hit. [2s–4s] Smooth zoom-in toward his left arm. UI panels slide in from left, LEFT ARM EQUIPMENT panel appears. Selection highlights PHANTOM GRIP, then slides to CHRONOS CLAW. His left hand mechanically reconfigures, fingers split apart, new claw-like digits lock into place, cyan LEDs pulse brighter. Stats bars animate on right panel. Servo click sounds. [4s–7s] Camera orbits smoothly around to his right side. New UI slides in, ARMAMENT CUSTOMIZATION grid showing HAND, FOREARM, ELBOW, UPPER ARM components. Selection cycles through parts rapidly. His right arm disassembles section by section, forearm plates detach, new plating slides on, elbow joint swaps, hand reconfigures with exposed wiring and pistons visible mid-swap. Each component locks with a mechanical snap. Tech Points counter ticks up. [7s–8.5s] Camera pulls back to medium shot. CONFIRM CONFIG button pulses. Click. All UI panels collapse inward. Character uncrosses legs, shifts position, now sitting relaxed, one knee up, cybernetic hand bringing cigarette to mouth. Smoke curls. [8.5s–10s] LOADING bar appears at bottom. Fills rapidly 0 to 100%. White environment begins darkening, shadows creep in from edges, warm golden light bleeds through. The white void dissolves like fog burning off. Character starts standing up in one fluid motion. [10s–15s] Full environment loads around him as he rises to his feet. Dense cyberpunk favela materializes, neon signs flickering on, wet streets reflecting light, crowds populating, motorcycles, tangled power lines, stacked buildings climbing toward futuristic skyscrapers in the distance. Camera settles into third-person view behind him, showing his full tattooed back. HUD elements fade in, minimap top left, health bar, ammo counter bottom right. Quest marker appears. He takes a step forward into the street, puddle splashing under his shoe. Golden hour light cuts through the alley. Ambient city noise floods in, chatter, distant music, neon buzz. STYLE: Hyper-realistic CGI. White void sections: clean, minimal, studio-lit. Gameplay section: dense Cyberpunk 2077 / Assassin's Creed open-world density, golden hour lighting, wet reflections, volumetric haze. Seamless transition from sterile UI to living world. No cuts, one continuous camera move. SOUND: UI sections: clean digital clicks, mechanical servo sounds, subtle electronic hum. Loading transition: rising bass drone. Gameplay reveal: full ambient soundscape floods in, city noise, distant bass music, footstep splashes.
Prompt d'image
full character sheet, front view, full body, lean young man early 20s with curly dark hair and slight stubble, shirtless, gold hoop earring left ear, heavy tattoo coverage across chest and shoulders and both arms and both legs with abstract flowing linework and fern leaf patterns on shoulder and small scattered symbols and circles and topographic wave designs on forearms and calves, right forearm replaced by a matte black mechanical prosthetic arm starting below the elbow with exposed titanium joints and micro-hydraulic pistons and subtle cyan LED accents at the wrist and knuckle joints and gunmetal panel seams with slight wear scratches, black athletic shorts with white waistband, white crew socks, off-white Adidas running shoes with grey stripes and yellow sole, sitting on the ground in a tight crouch with knees up and feet flat on floor, arms resting on knees, mechanical hand holding a lit blunt between prosthetic index and middle finger near mouth, head tilted slightly up blowing a perfect round smoke ring from pursed lips, a single red aluminum beer can placed on the ground beside him, black backpack on the floor behind him, white studio background seamless cyclorama with soft even lighting, camera angle slightly elevated looking down at three-quarter overhead perspective, anime cel-shaded illustration style, thick outlines, matte color palette with warm skin tones and black ink tattoo details and selective cyan glow on bionic forearm joints, concept art, character design reference sheet --niji 7 --ar 4:5
Prompt partagé sur X par @0xInk_. Tout le mérite revient à son créateur.
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