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Pixar-Style-Cyber-Hacker-Animationssequenz mit leuchtender Voxel-Stadt

Ein jugendlicher Hacker in einer Retro-Jacke baut in einer 15-sekündigen Sequenz eine leuchtende blaue Voxel-Stadt und rettet anschließend eine flackernde mechanische Katze. Neon-Gitter, Pixel-Explosionen und verspielte Physik verleihen dem Clip eine helle, gamerfreundliche Energie.

Modell
Seedance
Typ
Video
Geteilt
30. Mai 2026
Likes auf X
205
Machen Sie ihn zu IhremSetzen Sie Ihre eigenen Angaben ein: 3 Lücken zum Ausfüllen

CharakternameBegleitkreaturBaumaterial

Video-Prompt

5,741 Zeichen

Pixel Architect (Vector) — 15-Second Animation Sequence (10 Shots): Shot 1 (0.0s-1.5s): Vector swipes his hand, lighting up a green grid projection on a table. Scene: dark server room. Camera: medium shot. Style: cool neon-green lighting, Pixar 3D. Sound: digital startup hum. Constraints: preserve Vector's jacket and face overlays from [Image1] exactly. Shot 2 (1.5s-3.0s): Vector's hands grabbing glowing blue voxel cubes from the air and stacking them. Camera: close-up on hands. Style: neon-blue particle effects. Sound: digital blips. Shot 3 (3.0s-4.5s): Glowing blue cubes multiply, forming a spinning holographic city model. Camera: close-up on table. Style: detailed neon structures. Sound: data transfer hum. Shot 4 (4.5s-6.0s): A mechanical cat helper glitching with blue static sits next to the model. Camera: medium shot. Style: digital noise overlays. Sound: static crackle. Shot 5 (6.0s-7.5s): Cat bats at a voxel building, its paw pixelating into floating blocks. Camera: close-up on cat paw. Style: pixelation effect. Sound: retro game ping. Shot 6 (7.5s-9.0s): The cat leaps into the air, spin-glitching comically, body parts pixelating. Camera: tracking pan. Style: cybernetic cartoon physics. Sound: error chime. Shot 7 (9.0s-10.5s): Vector catches the glitching cat in his arms, looking amused. Camera: medium shot. Style: neon reflections on Vector's face. Sound: digital purr. Constraints: preserve Vector's goggles. Shot 8 (10.5s-12.0s): Vector taps a button, a ripple reset effect turns the blocky cat back to normal. Camera: close-up. Style: digital ripple wave. Sound: sweep scan. Shot 9 (12.0s-13.5s): The voxel city glows bright blue, projecting complex architectural grids. Camera: wide angle panning. Style: intense neon glow. Sound: majestic cyber music. Shot 10 (13.5s-15.0s): Vector and the cat look proudly at the glowing voxel city. Camera: slow zoom-in. Style: cybernetic realism. Sound: happy electronic outro. Constraints: preserve Vector's character design exactly. Sound-Wave Weaver (Maestro Lyric) — 15-Second Animation Sequence (9 Shots): Shot 1 (0.0s-1.6s): Lyric snaps his fingers, launching glowing gold ripples. Scene: circular sound dome lab. Camera: medium shot. Style: gold particle lighting, DreamWorks 3D. Sound: sharp snap, resonance hum. Constraints: preserve Lyric's audio glasses and gauntlets from [Image1] exactly. Shot 2 (1.6s-3.2s): Lyric's hands weaving glowing golden sound-threads in the air. Camera: close-up on hands. Style: detailed fabric and light textures. Sound: soft harp chime. Shot 3 (3.2s-4.8s): Golden threads crystallize into floating glowing musical notes. Camera: close-up on notes. Style: glowing volumetric symbols. Sound: beautiful violin chord. Shot 4 (4.8s-6.4s): A brass clockwork metronome ticks frantically on a wooden shelf in the background. Camera: shift focus. Style: reflective brass textures. Sound: rapid wood ticking. Shot 5 (6.4s-8.0s): Metronome wobbles wildly, loses balance, and falls off the wooden shelf. Camera: tracking fall. Style: cartoon physics. Sound: wobbly mechanical rattling. Shot 6 (8.0s-9.6s): Lyric sweeps his hand blindly, looking focused, using sound waves to slow the fall. Camera: medium shot tracking arm. Style: golden shockwave. Sound: whoosh sweep. Shot 7 (9.6s-11.2s): Metronome lands softly on a red velvet pillow, ticking slowly. Camera: close-up. Style: soft fabric detail. Sound: gentle tick, soft sigh. Shot 8 (11.2s-12.8s): Glowing golden notes swirl around Lyric in a majestic musical ring. Camera: orbital pan. Style: volumetric lighting, gold glow. Sound: swelling orchestral harmony. Shot 9 (12.8s-15.0s): Lyric grins, holding out his hands, glowing glasses shining. Camera: slow zoom-in. Style: magical audio glow. Sound: peaceful musical resolution. Constraints: preserve Lyric's character design exactly. Shadow Puppeteer (Shade) — 15-Second Animation Sequence (9 Shots): Shot 1 (0.0s-1.6s): Shade adjusts his coat cuffs. Scene: dark theater stage, bright spotlight. Camera: medium shot. Style: high contrast stage lighting, Pixar 3D. Sound: low theater crowd murmur. Constraints: preserve Shade's velvet top hat and coat from [Image1] exactly. Shot 2 (1.6s-3.2s): Shade holding up his hands, light-bending rings distorting the spotlight beam. Camera: close-up on hands. Style: refractive light effects. Sound: low magical hum. Shot 3 (3.2s-4.8s): A flat hand shadow on the stage screen rises as a 3D translucent shadow dragon. Camera: low angle looking up at screen. Style: dark smoke effects. Sound: low rumble, dragon growl. Shot 4 (4.8s-6.4s): Shadow dragon roars, breathing a cloud of black smoke particles. Camera: close-up on dragon. Style: volumetric smoke. Sound: loud shadow roar. Shot 5 (6.4s-8.0s): A stagehand assistant in the dark wings trips over black cables, flailing. Camera: shift focus to dark side of stage. Style: soft shadows. Sound: cable rattling, yelp. Shot 6 (8.0s-9.6s): Assistant falls into the spotlight, sliding a red filter over the beam. Camera: medium shot. Style: sudden lighting transition to red. Sound: metal clang, slide click. Shot 7 (9.6s-11.2s): The shadow dragon turns bright red, head tilted in cute confusion. Camera: medium shot tracking dragon. Style: glowing red outline. Sound: high-pitched dragon squeak. Shot 8 (11.2s-12.8s): Shade looks at the red dragon, chuckling, and winks at the camera. Camera: close-up on Shade. Style: high-end theatrical lighting. Sound: soft jazz snare. Constraints: preserve Shade's face. Shot 9 (12.8s-15.0s): Shade bows, the red shadow dragon curled playfully around his shoulders. Camera: wide pull-back. Style: warm dramatic spotlighting. Sound: sweeping orchestral outro. Constraints: preserve character design exactly.

Bild-Prompt

1,008 Zeichen

Pixel Architect (Vector): Pixar-inspired cyber architect character sheet showing Vector, a teenage hacker in a retro jacket with glowing holographic pixel overlays and virtual building goggles. Expressive cybernetic emotions, dynamic pixel-building poses, front side back views, polished 3D animated style, clean white background, 16:9. Sound-Wave Weaver (Maestro Lyric): DreamWorks-inspired blind music scientist character sheet showing Maestro Lyric, a man with glowing sensory audio glasses and sound-wave weaving gauntlets. Dynamic posing weaving physical glowing musical notes in the air, front side back views, polished 3D animated style, clean white background, 16:9. Shadow Puppeteer (Shade): Pixar-inspired shadow puppeteer character sheet showing Shade, a slender man in a velvet top hat and light-bending rings. Expressive theatrical emotions, dynamic posing making wall shadows come to life as 3D shadow monsters, front side back views, polished 3D animated style, clean white background, 16:9.

So geht's

Dieser Prompt basiert auf den Referenzbildern der Figur, daher braucht man ein hochgeladenes Charakterblatt oder Referenzbild, damit der Look konsistent bleibt. Er wurde als Seedance-Prompt geteilt. Behalte die Shot-Timings, die Neon-Farbhinweise und die Vorgaben zu Jacke und Brille bei, denn sie halten die Sequenz zusammen. Tausche Charaktername, die Katzen-Helferfigur und den Stadtstil aus, um es zu deinem eigenen zu machen.

#3D-Render#Charakterkonsistenz#Tiere#Neon#Sci-Fi#Cyberpunk

Am 30. Mai 2026 öffentlich auf X geteilt. Alle Rechte an diesem Prompt und seinem Ergebnis liegen beim Creator. Ist das Ihr Werk? Bitten Sie um Aktualisierung oder Entfernung.

6,749 Zeichen

Fragen zu diesem Prompt

Mit welchem KI-Modell wurde dieser Prompt erstellt?

Er wurde als Seedance-Prompt geteilt, und das Video auf dieser Seite ist das Ergebnis, das der Creator damit erzielt hat. Andere Modelle können denselben Text lesen, das Ergebnis sieht dann aber anders aus.

Kann ich die Angaben in diesem Prompt ändern?

Ja. Er enthält 3 austauschbare Teile: Charaktername, Begleitkreatur, Baumaterial. Öffnen Sie das Prompt-Studio, füllen Sie sie aus und kopieren Sie Ihre Version; alles, was Sie leer lassen, behält den ursprünglichen Wortlaut.

Wer hat diesen Prompt erstellt?

Er wurde am 30. Mai 2026 öffentlich auf X von @Dheepanratnam geteilt. Der Prompt und sein Ergebnis gehören dem Creator, und diese Seite verlinkt auf den Originalbeitrag.

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