Videoprompt Aanpasbaar
Prompt voor video van mecha-pantser assembleren en lancering
Een rustige jonge man in een sciencefictionjack wordt stuk voor stuk ingepakt in verweerd blauwgrijs mecha-pantser en barst dan door een hangardeur naar buiten in een lancering aangedreven door jetbrandstof. De scène bouwt op van stoom en metalen klikken naar een verblindende uitgang in het daglicht.
- Model
- Seedance
- Type
- Video
- Beeldverhouding
- 16:9
- Gedeeld
- 26 mrt 2026
- Likes op X
- 868
PersoonKleur pantserSetting
Videoprompt
6,179 tekensSEQUENCE 1 — Armor Construction (0-15s) CINEMATIC SETUP 35mm film stock, Panavision anamorphic, f1.8. Live-action sci-fi blockbuster, 4K HDR. Industrial hangar — cold steel blue light, steam vents, hydraulic hiss. Slow deliberate tracking camera mixed with extreme macro close-ups. Sound FX only: mechanical assembly, servo motors, metal locking clicks. REFERENCES [@ image1] is the hero: young male, blonde slicked hair, aviator goggles on forehead, black turtleneck, white jacket, black trousers, black loafers. Face composed, determined throughout. [@ image2] is the mech armor: weathered pale blue-grey metal, rust patches, wide shoulder wings, heavy limbs, battle-worn surface. negative: no face morph, no costume disappearing, no armor floating 0-2s: Wide shot. [@ image1] walking forward through industrial hangar, hands in pockets, pace steady and calm. Steam rising from floor grates. Mechanical arms emerging from ceiling tracks above him. Distant hydraulic hum building. 2-3s: Macro — mechanical arm close-up, side angle. Claw gripping first [@ image2] armor chest plate, lifting it precisely into position. Metal scrape, servo whir. 3-4s: Macro — chest plate locking onto [@ image1]'s torso from behind. Hydraulic clamp sound, deep metal thud. [@ image1] doesn't break stride. 4-5s: Macro — [@ image1] hands, close-up. Fingers slowly pulling out of jacket pockets as shoulder plates descend. Gauntlet snapping over each hand. Metal click, pressure hiss. 5-7s: Side tracking shot — [@ image1] still walking, multiple mechanical arms working simultaneously. Left shoulder wing plate attaching, right arm armor locking. Steam bursting from joints on contact. Assembly hum intensifying, overlapping metal locks. 7-8s: Macro — boot close-up at floor level. [@ image2] armored boot casing snapping over his black loafer mid-step. Ground-level tracking. Heavy armored footstep boom replacing soft leather step. 8-9s: Macro — back of neck and helmet descending. Aviator goggles visible one last time before [@ image2] helmet lowers over his head. Visor sealing shut. Pressurization hiss, helmet lock click. 9-11s: Front medium shot — [@ image1] now fully encased in [@ image2] armor, still walking forward. Mechanical arms retracting back into ceiling. Only armored footsteps remain. Steam settling. Silence except deep reactor pre-charge hum beginning. 11-13s: Extreme close-up — visor surface. Cold blue hangar light reflecting. Inside visor: HUD elements flickering on, targeting systems initializing. Electronic boot sequence sound. 13-15s: Wide shot from behind — [@ image1] in full [@ image2] armor walking toward massive closed garage door at end of hangar. Door fills entire frame. He stops. Stands still. Reactor hum building to maximum. Hold. SEQUENCE 2 — Launch (0-15s) CINEMATIC SETUP IMAX 70mm, Panavision anamorphic, f2.8. Live-action blockbuster, 4K HDR. Industrial hangar transitioning to blinding exterior light. Camera starts static then erupts into kinetic energy. Sound FX only: reactor ignition, metal door mechanism, heat distortion roar. REFERENCES [@ image1] hero in full [@ image2] armor throughout — weathered pale blue-grey mech, wide shoulder wings, battle-worn surface. Back to camera entire sequence. [@ image3] is the hangar door environment: sci-fi garage opening onto elevated highway infrastructure, bright daylight, yellow safety barriers, clean concrete floor. [@ image4] is the armor detail reference: cream-white mech suit, wide angular shoulder wings, dual antenna helmet, orange visor glow, battle scratches, mechanical arms visible in background — use for armor surface accuracy. negative: no face visible, no armor color change, no hangar collapse, no floating limbs 0-2s: Wide shot from behind — [@ image1] in full [@ image2] armor, completely still, centered in closed [@ image3] hangar doorframe. Reactor on back beginning to glow orange. Mechanical arms from [@ image4] environment retracting into ceiling behind him. Low reactor charge building. Steam rising from shoulder joints. 2-3s: Macro — reactor vents on back armor, referencing [@ image4] surface detail. Heat shimmer visible around exhaust ports. Orange glow intensifying, scratched cream-white metal radiating heat. Deep turbine spin-up. 3-4s: Macro — armored fists at sides, [@ image4] detail. Fingers slowly closing. Metal creak, hydraulic tension hiss. 4-5s: [@ image1] back to camera, facing closed door. Head tilts slightly down. One beat silence. Then: "Let's go." Voice low, calm, helmet reverb. Single heavy armored footstep forward. Floor vibrates. 5-6s: [@ image3] garage door EXPLODES open — massive panels slamming upward. Blinding daylight floods in. [@ image1] silhouetted against bright sky and elevated highway of [@ image3]. Door mechanism slam, pressure burst. 6-7s: Macro — reactor ignition full power, [@ image4] exhaust port detail. Superheated flame blasting outward. Camera directly behind, heat shimmer warping entire frame. Jet turbine scream erupting. 7-8s: Macro — ground level. [@ image3] yellow safety barriers visible at frame edge. Armored boots on clean hangar floor, superheated air rippling surface. Concrete micro-cracking. Roar intensifying. 8-9s: Macro — [@ image4] shoulder wing edge, side profile. Heat shimmer along leading edge, orange reactor glow painting scratched cream surface. Turbine maximum. 9-11s: Front reveal — camera outside [@ image3] looking in through open door. [@ image1] in full armor, reactor blazing, framed in doorway. Beyond him: elevated highway infrastructure of [@ image3] stretching into distance — concrete pillars, banked curves, open sky. He stands motionless in threshold. Reactor scream, wind from outside rushing in. 11-13s: Low angle from [@ image3] ground level — looking up at [@ image1] from outside. Elevated highways behind him. Reactor exhaust blasting downward, heat waves rising. Silhouette against bright sky, shoulder wings wide. 13-15s: Wide cinematic — [@ image1] launches forward out of [@ image3] hangar at extreme speed. Camera holds static as he rockets away, reactor trail burning white-orange, shrinking into the elevated highway distance. Sonic boom, speed rush, silence.
Afbeeldingsprompt
1,284 tekensConvert to hyper-realistic 3D CGI collectible figurine render. Physically-based rendering, octane render quality. Preserve the original character design, pose, and outfit exactly. Transform all surfaces into real-world materials: fabric with visible weave and drape, metal with wear, scratches and oxidation, synthetic matte skin. Pure white studio background, clean seamless white backdrop, soft diffused lighting with subtle rim light. No cel shading, no toon rendering. High-end statue/collectible photography aesthetic. Ultra detailed, 8K. Fix and reconstruct all hands and fingers with correct anatomy: natural finger count, proper joint articulation, realistic proportions, no fused or melted digits. Remove all 2D artifacts, compression glitches, and Midjourney inconsistencies. Ensure full anatomical coherence across the entire figure: symmetrical features, clean silhouette, no floating elements, no distorted limbs, no duplicated body parts. Hyper-detailed hair simulation: individual strand rendering, realistic hair clumping, natural flow and gravity, visible scalp at roots, micro flyaways, SSS translucency on hair tips. Every surface pushed to maximum realism: pore-level skin texture, fabric fiber micro-detail, specular highlights on every material, depth in shadows
Zo gebruik je hem
Deze prompt werkt het beste met twee geüploade afbeeldingen: een foto van je eigen personage en een referentie van het pantser dat je wilt. Hij is gedeeld als Seedance-prompt, dus houd de timing per shot en de geluidssignalen intact, want die dragen het ritme. Om hem van jou te maken, verwissel je de outfit van de held of de kleuren van het pantser en behoud je de camera- en lichttaal, zodat de sfeer nog steeds als een filmische blockbuster aanvoelt. Het resultaat past bij een korte trailer of een clip waarin een personage wordt geïntroduceerd.
Openbaar gedeeld op X op 26 mrt 2026. Alle eer voor deze prompt en het resultaat gaat naar de maker. Is dit van jou? Vraag om een aanpassing of verwijdering.












