Prompt per video Personalizzabili
Sequenza di combattimento di uno spadaccino anime in stile sakuga
Uno spadaccino solitario si muove in una routine di 16 battute di fendenti rotanti e salti, disegnata con colori anime saturi su una pagina di schizzo bianca. Archi di taglio luminosi e linee di velocità portano il movimento fino a un colpo finale al rallentatore.
- Modello
- Seedance
- Tipo
- Video
- Condiviso
- 9 mag 2026
- Mi piace su X
- 478
Rif. storyboard
Prompt per video
1,941 caratteriUse the provided 16-panel storyboard sheet @[storyboard ref] as the direct sequential visual keyframe reference for the entire video. Follow the exact 16-beat progression and pacing structure from the storyboard. Preserve the original choreography flow, framing logic and motion escalation while expanding the action with richer animation detail between storyboard poses. Pure white background with no rendered environment, like animated manga sketches drawn on blank paper space. Keep the camera language, composition and rough storyboard energy intact, but render the swordsman in vibrant high-contrast anime colors while all surrounding elements remain minimal and sketch-like. Character design should feel premium anime sakuga quality with saturated cinematic colors, expressive lighting accents and dynamic shading. Hair, clothing and sword glow should carry strong color identity while motion lines, debris, dust and environmental reactions stay mostly monochrome black sketch elements with occasional soft accent tones. Do not animate or include storyboard annotations, arrows or written notes. They are reference-only. A lone anime swordsman performs an impossibly fluid single-blade combat routine with nonstop escalating momentum. Add additional in-between animation, cloth physics, blade recoil, footwork detail, camera inertia and atmospheric sketch particles not explicitly shown in the storyboard while staying faithful to the original sequence. Hyper-dynamic anime cinematography with whip pans, orbit shots, fisheye distortion, snap zooms, low-angle tracking and exaggerated perspective. The sword must remain visually readable through bright colored slash arcs, glowing impact trails and abstract energy shapes. Heavy motion smears, speed lines and sketch debris throughout. Continuous escalation across all 16 beats ending with one overwhelming slow-motion finishing slash that fractures the white sketch space itself.
Prompt per immagini
1,913 caratteriCreate a hyper-dynamic 16:9 anime single-sword combat storyboard in 16 panels drawn as a rough kinetic manga sketch with raw sakuga energy, messy aggressive linework, strong silhouettes and explosive motion readability. A lone swordsman performs an impossibly fluid cinematic blade routine inside a massive empty temple-like industrial space. The choreography blends traditional sword forms, dance-like body mechanics and stylized anime physics with constant forward momentum and escalating intensity. Every panel must contain powerful movement. The sword always remains visually readable through dramatic motion arcs, slash trails and abstract energy shapes. Include rapid stance transitions, spinning cuts, sliding footwork, airborne rotations, precision draw attacks, low sweeping strikes, vertical leap slashes and controlled pauses before sudden bursts of speed. Movements should feel elegant but overwhelming, like a high-end anime fight scene frozen into storyboard form. Use cinematic shonen camerawork with extreme low angles, whip pans, fisheye distortion, orbit movement, snap zoom framing and exaggerated perspective. Add speed lines, motion smears, debris bursts, fabric movement, impact frames and rough storyboard annotations. Keep the actual storyboard drawings strictly monochrome black-and-white with minimal shading and intentionally unfinished previs energy. However, make all annotations color-coded for readability: red for camera framing and cuts, blue for motion direction and force arrows, yellow for timing or rhythm emphasis, green for environmental interaction notes and orange for sword trajectory or impact energy. Notes and arrows should feel hand-drawn, messy and energetic while remaining clearly readable. The sequence should escalate continuously and end with one overwhelming slow-motion finishing slash where the environment visually fractures from the force of the strike.
Come usarlo
È stato condiviso come prompt Seedance e si aspetta una tavola di storyboard come immagine di riferimento, quindi caricane una per prima. Per renderlo tuo, inserisci un'arma diversa o cambia l'identità cromatica di capelli, abiti e bagliore della spada, e mantieni lo sfondo bianco e l'ambiente da schizzo perché il contrasto funzioni ancora. Il risultato va bene per un breve teaser d'azione o un'intro animata per un canale.
Condiviso pubblicamente su X il 9 mag 2026. Tutto il merito di questo prompt e del suo risultato va al creatore. È tuo? Chiedi un aggiornamento o la rimozione.













